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Class UserGroup

Scriptable Object representing a user group involved in a proposal.

Inheritance
System.Object
UnityEngine.Object
UnityEngine.ScriptableObject
UserGroup
Inherited Members
UnityEngine.ScriptableObject.SetDirty()
UnityEngine.ScriptableObject.CreateInstance(System.String)
UnityEngine.ScriptableObject.CreateInstance(System.Type)
UnityEngine.ScriptableObject.CreateInstance<T>()
UnityEngine.Object.GetInstanceID()
UnityEngine.Object.GetHashCode()
UnityEngine.Object.Equals(System.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Instantiate<T>(T)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Destroy(UnityEngine.Object, System.Single)
UnityEngine.Object.Destroy(UnityEngine.Object)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object, System.Boolean)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object)
UnityEngine.Object.FindObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfType(System.Type, System.Boolean)
UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)
UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)
UnityEngine.Object.DestroyObject(UnityEngine.Object)
UnityEngine.Object.FindSceneObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfTypeIncludingAssets(System.Type)
UnityEngine.Object.FindObjectsOfType<T>()
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>()
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsOfTypeAll(System.Type)
UnityEngine.Object.FindObjectOfType(System.Type)
UnityEngine.Object.FindObjectOfType(System.Type, System.Boolean)
UnityEngine.Object.ToString()
UnityEngine.Object.name
UnityEngine.Object.hideFlags
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: GDA
Assembly: Assembly-CSharp.dll
Syntax
[CreateAssetMenu(menuName = "ScriptableObjects/UserGroup")]
[Serializable]
public class UserGroup : ScriptableObject

Fields

_description

Declaration
[SerializeField]
[JsonProperty]
protected string _description
Field Value
Type Description
System.String

_details

Declaration
[SerializeField]
[JsonProperty]
protected List<Detail> _details
Field Value
Type Description
System.Collections.Generic.List<Detail>

Properties

demography

The demography/archetype that the user group belongs to.

Declaration
[JsonIgnore]
public string demography { get; }
Property Value
Type Description
System.String

description

Declaration
[JsonIgnore]
public string description { get; }
Property Value
Type Description
System.String

details

The miscellaneous details of the user group.

Declaration
public ReadOnlyCollection<Detail> details { get; }
Property Value
Type Description
System.Collections.ObjectModel.ReadOnlyCollection<Detail>

grpName

The name of the user group.

Declaration
[JsonIgnore]
public virtual string grpName { get; }
Property Value
Type Description
System.String

size

The size of the user group

Declaration
[JsonIgnore]
public virtual int size { get; }
Property Value
Type Description
System.Int32

Methods

GetDetail(String)

Retrieves a property of the product from details by its DisplayName.

Declaration
public Detail GetDetail(string name)
Parameters
Type Name Description
System.String name
Returns
Type Description
Detail

Initialize(String, String, Int32, String, Detail[])

Initializer to call when creating a usergroup through script, as scriptable objects cannot use default constructors.

Declaration
public void Initialize(string grpName, string archetype, int grpSize, string description, Detail[] details)
Parameters
Type Name Description
System.String grpName
System.String archetype
System.Int32 grpSize
System.String description
Detail[] details
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