Class ProposerHistoryDictionary
Inheritance
System.Object
ProposerHistoryDictionary
Implements
System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<ProposerInfo, UnityEngine.Vector2Int>>
System.Collections.Generic.IReadOnlyCollection<System.Collections.Generic.KeyValuePair<ProposerInfo, UnityEngine.Vector2Int>>
System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<ProposerInfo, UnityEngine.Vector2Int>>
System.Collections.IDictionary
System.Collections.ICollection
System.Collections.IEnumerable
System.Runtime.Serialization.IDeserializationCallback
System.Runtime.Serialization.ISerializable
UnityEngine.ISerializationCallbackReceiver
Inherited Members
SerializableDictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.GetValue(UnityEngine.Vector2Int[], System.Int32)
SerializableDictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.SetValue(UnityEngine.Vector2Int[], System.Int32, UnityEngine.Vector2Int)
SerializableDictionaryBase<GDA.ProposerInfo, UnityEngine.Vector2Int, UnityEngine.Vector2Int>.SetValue(UnityEngine.Vector2Int[], System.Int32, UnityEngine.Vector2Int)
SerializableDictionaryBase<GDA.ProposerInfo, UnityEngine.Vector2Int, UnityEngine.Vector2Int>.GetValue(UnityEngine.Vector2Int[], System.Int32)
SerializableDictionaryBase<GDA.ProposerInfo, UnityEngine.Vector2Int, UnityEngine.Vector2Int>.CopyFrom(System.Collections.Generic.IDictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>)
SerializableDictionaryBase<GDA.ProposerInfo, UnityEngine.Vector2Int, UnityEngine.Vector2Int>.OnAfterDeserialize()
SerializableDictionaryBase<GDA.ProposerInfo, UnityEngine.Vector2Int, UnityEngine.Vector2Int>.OnBeforeSerialize()
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.IDictionary.get_Item(System.Object)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.IDictionary.set_Item(System.Object, System.Object)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.Add(GDA.ProposerInfo, UnityEngine.Vector2Int)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.Clear()
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.ContainsKey(GDA.ProposerInfo)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.ContainsValue(UnityEngine.Vector2Int)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.GetEnumerator()
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.GetObjectData(System.Runtime.Serialization.SerializationInfo, System.Runtime.Serialization.StreamingContext)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.OnDeserialization(System.Object)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.Remove(GDA.ProposerInfo)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<GDA.ProposerInfo, UnityEngine.Vector2Int>>.Add(System.Collections.Generic.KeyValuePair<GDA.ProposerInfo, UnityEngine.Vector2Int>)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<GDA.ProposerInfo, UnityEngine.Vector2Int>>.Contains(System.Collections.Generic.KeyValuePair<GDA.ProposerInfo, UnityEngine.Vector2Int>)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<GDA.ProposerInfo, UnityEngine.Vector2Int>>.CopyTo(System.Collections.Generic.KeyValuePair<GDA.ProposerInfo, UnityEngine.Vector2Int>[], System.Int32)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<GDA.ProposerInfo, UnityEngine.Vector2Int>>.Remove(System.Collections.Generic.KeyValuePair<GDA.ProposerInfo, UnityEngine.Vector2Int>)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<GDA.ProposerInfo, UnityEngine.Vector2Int>>.GetEnumerator()
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.ICollection.CopyTo(System.Array, System.Int32)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.IDictionary.Add(System.Object, System.Object)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.IDictionary.Contains(System.Object)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.IDictionary.GetEnumerator()
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.IDictionary.Remove(System.Object)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.IEnumerable.GetEnumerator()
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.TryGetValue(GDA.ProposerInfo, UnityEngine.Vector2Int)
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.Comparer
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.Count
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.Item[GDA.ProposerInfo]
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.Keys
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<GDA.ProposerInfo, UnityEngine.Vector2Int>>.IsReadOnly
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.Generic.IDictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.Keys
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.Generic.IDictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.Values
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.Generic.IReadOnlyDictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.Keys
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.Generic.IReadOnlyDictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.Values
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.ICollection.IsSynchronized
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.ICollection.SyncRoot
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.IDictionary.IsFixedSize
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.IDictionary.IsReadOnly
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.IDictionary.Item[System.Object]
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.IDictionary.Keys
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.System.Collections.IDictionary.Values
System.Collections.Generic.Dictionary<GDA.ProposerInfo, UnityEngine.Vector2Int>.Values
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: GDA
Assembly: Assembly-CSharp.dll
Syntax
[Serializable]
public class ProposerHistoryDictionary : SerializableDictionary<ProposerInfo, Vector2Int>, IDictionary<ProposerInfo, Vector2Int>, ICollection<KeyValuePair<ProposerInfo, Vector2Int>>, IReadOnlyDictionary<ProposerInfo, Vector2Int>, IReadOnlyCollection<KeyValuePair<ProposerInfo, Vector2Int>>, IEnumerable<KeyValuePair<ProposerInfo, Vector2Int>>, IDictionary, ICollection, IEnumerable, IDeserializationCallback, ISerializable, ISerializationCallbackReceiver
Implements
System.Collections.Generic.IDictionary<TKey, TValue>
System.Collections.Generic.ICollection<T>
System.Collections.Generic.IReadOnlyDictionary<TKey, TValue>
System.Collections.Generic.IReadOnlyCollection<T>
System.Collections.Generic.IEnumerable<T>
System.Collections.IDictionary
System.Collections.ICollection
System.Collections.IEnumerable
System.Runtime.Serialization.IDeserializationCallback
System.Runtime.Serialization.ISerializable
UnityEngine.ISerializationCallbackReceiver