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Class CutSceneSequence

Container Class for CutScenes.

Inheritance
System.Object
UnityEngine.Object
UnityEngine.ScriptableObject
CutSceneSequence
Implements
System.Collections.Generic.IList<CutScene>
System.Collections.Generic.ICollection<CutScene>
System.Collections.Generic.IEnumerable<CutScene>
System.Collections.IEnumerable
Inherited Members
UnityEngine.ScriptableObject.SetDirty()
UnityEngine.ScriptableObject.CreateInstance(System.String)
UnityEngine.ScriptableObject.CreateInstance(System.Type)
UnityEngine.ScriptableObject.CreateInstance<T>()
UnityEngine.Object.GetInstanceID()
UnityEngine.Object.GetHashCode()
UnityEngine.Object.Equals(System.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Instantiate<T>(T)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Destroy(UnityEngine.Object, System.Single)
UnityEngine.Object.Destroy(UnityEngine.Object)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object, System.Boolean)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object)
UnityEngine.Object.FindObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfType(System.Type, System.Boolean)
UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)
UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)
UnityEngine.Object.DestroyObject(UnityEngine.Object)
UnityEngine.Object.FindSceneObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfTypeIncludingAssets(System.Type)
UnityEngine.Object.FindObjectsOfType<T>()
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>()
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsOfTypeAll(System.Type)
UnityEngine.Object.FindObjectOfType(System.Type)
UnityEngine.Object.FindObjectOfType(System.Type, System.Boolean)
UnityEngine.Object.ToString()
UnityEngine.Object.name
UnityEngine.Object.hideFlags
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: GDA
Assembly: Assembly-CSharp.dll
Syntax
[CreateAssetMenu(menuName = "ScriptableObjects/CutSceneSequence")]
public class CutSceneSequence : ScriptableObject, IList<CutScene>, ICollection<CutScene>, IEnumerable<CutScene>, IEnumerable

Properties

Count

Declaration
public int Count { get; }
Property Value
Type Description
System.Int32

IsReadOnly

Declaration
public bool IsReadOnly { get; }
Property Value
Type Description
System.Boolean

Item[Int32]

Declaration
public CutScene this[int index] { get; set; }
Parameters
Type Name Description
System.Int32 index
Property Value
Type Description
CutScene

Methods

Add(CutScene)

Declaration
public void Add(CutScene item)
Parameters
Type Name Description
CutScene item

Clear()

Declaration
public void Clear()

Contains(CutScene)

Declaration
public bool Contains(CutScene item)
Parameters
Type Name Description
CutScene item
Returns
Type Description
System.Boolean

CopyTo(CutScene[], Int32)

Declaration
public void CopyTo(CutScene[] array, int arrayIndex)
Parameters
Type Name Description
CutScene[] array
System.Int32 arrayIndex

GetEnumerator()

Declaration
public IEnumerator<CutScene> GetEnumerator()
Returns
Type Description
System.Collections.Generic.IEnumerator<CutScene>

IndexOf(CutScene)

Declaration
public int IndexOf(CutScene item)
Parameters
Type Name Description
CutScene item
Returns
Type Description
System.Int32

Insert(Int32, CutScene)

Declaration
public void Insert(int index, CutScene item)
Parameters
Type Name Description
System.Int32 index
CutScene item

Remove(CutScene)

Declaration
public bool Remove(CutScene item)
Parameters
Type Name Description
CutScene item
Returns
Type Description
System.Boolean

RemoveAt(Int32)

Declaration
public void RemoveAt(int index)
Parameters
Type Name Description
System.Int32 index

Explicit Interface Implementations

IEnumerable.GetEnumerator()

Declaration
IEnumerator IEnumerable.GetEnumerator()
Returns
Type Description
System.Collections.IEnumerator

Implements

System.Collections.Generic.IList<T>
System.Collections.Generic.ICollection<T>
System.Collections.Generic.IEnumerable<T>
System.Collections.IEnumerable
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